Showing posts with label Mutants and Rayguns. Show all posts
Showing posts with label Mutants and Rayguns. Show all posts

Monday, January 16, 2012

Update 1-15-12

Well, things have been a little slow in the workshop as of late. Many little things to do and trying to spend some time getting into shape. So its all cutting into my workshop time. And the xmas holiday was a little less productive than I had hoped. But we soldier on.

I got this bit of wonderfulness in the mail last week:



A nice hefty box of Khurusan goodness.

I have been looking for monsters and such to fill in my collection for the 15mm  Dungeon project, and low and behold, Jon had a whole slew of things I had either forgotten about, or he had added and not told anyone(which he does from time to time).

So my lovely package contained a great littel collection of undead:






And a nice selection of things that live in the creepy crawly depths of the earth:







All of these will go great with the Dungeon project. Great figs as usual Jon!

So I have been thinking of how to game the Dungeon(nothing like building an entire project without a game in mind). I have several thoughts. There was an old PC game called Dugeon Keeper that had the player running the dungeon, and the adventurers were the enemy, trying to invade and you had to stop them. So thinking on that. We (the Basement Generals) have multi player games (6-8) each time, so its kinda like running a mini convention game each week. I was trying to come up with a version that was competitive, and that had players playing both good and evil sides. More on that as it develops. I can always do a simple dungeon crawl, ala Warhammer Quest, with random layout, loot mnd monster decks. And that is the simplest easiest solution. And one me and the boys could do together.  

I also couldn't resist the Post Apoc line. I picked up a few of the original selection, but now I am all in:










I added a few things from the Sci Fi lines and man what a great start in Post Apoc. I am burried in the stuff in 28mm as you have all seen, but I really like the thought of painting and playing on a 2x2 board. The scenery possibilities are almost endless. And the homage he is playing to Fallout the video game( a personal favorite of mine) in the characters, the supermutants, the crabman, etc. is fantastic.

I think these will definately be based as singles, and we will use Fistful of Lead:Warriors of the Wasteland. Since each pack is essentially a premade gang, its really easy to see it come out that way. I'm pumped. For me the Apocalypse is always a breath of fresh air(stale and rotten and full of rads) that gets me going.

-------------------------------------------------------------------------------------------------------------

I have gotten a few things painted. I will get some pics tomorrow. A nice grab bag of giant bats, giant rats, rat swarms, old school long nosed trolls, minotaurs, brown bears, and lizards and slamanders for the 15mm dungeon. And exploring some old techniques for me. White primer, all inks. Mixed results. Pics tomorrow.

Game More!!!
Ken




Monday, March 14, 2011

Post Apoc Rad Insects Part II

Here's the next batch of figs.

First, the in progress shots of the raw figs. Mounted on roofing washers, based with basing gel, insects are all dollar store Halloween Bugs.

Giant Rad Roaches, Centipedes, Bomber Beetles, Fire Ants, Bloat Flies


Next, the giant Centipede Mounds. I really like that I can use these for Post Apoc and Fantasy.

Here are the Rad Roaches. Yuck.

Surrounding another trapped survivor

And the Bloat Flies. These, the Rad Scorpions, and the Rad Roaches are an homage to all of these that I have killed in Fallout 3.

And here's our hapless hero surrounded again. This time by the Bloat Flies. I like how well the bases are blending in. I haven't decided if I am going to add static grass or not to their bases. Probably willl for consistency sake.

That's it. Not much time to paint. Did these in about 2 hour of painting time, 1 hour of prep, 2 days of drying time for the basing material.

Next is some Fire Ants, and a Bomber Beetle. Then a new survivor gang. And finally after that, finish a couple of buildings, and a bunch of rubble.

Post Apoc Giant Rad Insects


Finally some pics. As promised here are my new Giant Wasps. Big and nasty.



Wednesday, March 9, 2011

Quick Post

Work has been a bear. And I have been obessed with my new ipad, so no painting for me. But, since I took my ipad back to wait for the ipad2, and I just submitted a big project, i found myself with some time.

I have been having a bit of a hard time getting into painting with all the distractions in my life. So in these times, I like to clear off the paint table reassess, and paint one or two smal things to get my juices going. So after the inevitable wandering and browsing in my very own hobby store (my workshop of doom), I found a couple of creatures that made me go hmmm.

For my Fallout/post apoc project, I have been buying plastic bugs in a tube and at the dollar store. Like these giant mutant scorpions and trap door spider I painted last year.

So I broke out a couple of giant wasps and mounted them on flying stands and whalah a couple more creatures of the wastelands for Mutant Future (RPG) or Mutants and Death Ray Guns or our own Fistful of Radiation.

pics tomorrow.

I also did 5 bases of rubble to put my 5 giant Rad Roaches on. MWHAAAAAA! And Giant ants and grass hoppers are next. Really enjoying this. Lets hope this continues for a bit.

Also on my way home from work I stipped at my favorite hole in the wall - Monty's comics and books. Monty's is a used book and comic dealer that opened up part of the shop for gaming. He does old stuff and trade ins so he always has a great selection.

Picked up a Cadian Radio operator (looked nice and post apocalyptic with some minor changes), and an old Reaper Roper. Think I will put weapons in the Ropers hands, put a tattered green stuff sweater on him, and call him Mr. Roper. Desperado, weapons dealer, apartment owner. An homage to Norman Fell(sp?) from Three's Company.

Also picked up a nicelittle find for the middle boy. 1970 editions of the Two Towers and Return of the King, and a 1973 edition of The Fellowship of the Rings. He really likes reading tolkein right now, so thought he might appreciate the find. The whole set for under $2.00.

Gonna paint on the bugs for a while. Paint another gang (old confrontation tech gang) for my Engineers Guild. (Cause in the apocalypse who will have more power than the engineers, if they survive).

Then I will finally finish painting my next post apoc building or two.

Later.





Wednesday, December 8, 2010

Wasteland Mutants, done

Here's what I have been working on after the 15mm Sci Fi.

A gang of hardcore Mutants from deep in the Wastelands. If these guys show up, there must be some easy pickens, or things have gotten even worse in the wastes. Expert scavengers and nomads, the mutants pale bluish skin, white hair and glowing yellow eyes reveal their more base nature. They are survivors, thriving where noone else can.

Figs are old Citadel Confrontation Gangers and a Copplestone Scavenger. Buildings are my rubbled buildings.


 Group shot, front

 Group shot, Rear

Closeup 1, front

Closeup 1, rear

Closeup 2, front

Closeup 2, rear

Closeup 3, front

Closeup 3, rear

I like the way these guys turned out, and man do they have the detail in the sculpt. I have a tech gang to do and a nomad gang to do, so I have to work myself up to do them. Maybe over the holidays. Next up is doing the ground work for my 15mm Fantasy. Not glamorous but necessary. Then either the gangs, or maybe some buildings.

Monday, December 28, 2009

Working on #8, #1, #11

So santa was very good to the ole lead addict, and came through with the Litko ITS Mega Bundle. Its all kinds of Industrial tower and walkway goodness.

So I decided to jump right in and make a huge mess in the basement and wirk on #8 from the Winter projects list: #8 Build Base for ITS Towers. I'll be making 4 of these for use with Necromunda but primarily Mutants and Death Ray Guns from Ganesha Games. Great, fun system.

What a mess
2'x2' precut MDF base with varying heights of pink insulation foam as a base. I wanted to do a canal and some drainage ditches so during combat you had obstacles to maneuver around and through and provide lots of reasons for the walkways.
you can see the canal that runs from top to bottom on this picture. also there is a ramp on the right side. It reminded me of the docks/port map from battlrefield 2142.

You can see the piling lining the canal with I beam supports, and the landing leading into the canal. This is to allow figures to have an exit point from the water without having to waste a turn climbing out , or making strength tests to haul themselves up.
Close up of the ramp. Figs prone on the ramp can get cover from the sides.
Walway across the canal. No cover. Better run!
Just a detail of how I am doing the surfaces. Thin card main surfaces, with vacu formed grid and sheet styrene details. Also some plastruct channels and t's for detailing and some dowels. Simple. I want the ITS pieces to do the talking too.
So the D&D Heroes figs(#1) is going well. Here's the first 15 completed. More glamour shots as I finish the lot of 30. I need to get some halflings. I realized I don't have any.

And here's the next lot. A barbarian lot, some more Elves, a couple of dwarves, and more humans.
And here's a sneak peak of the builds I am doing for #11 Post Apoc Rubble Buildings. I have 2 completed and painted, this one is basically detailed and ready to paint. I have 5 more after that, plus 2 big governmental buildings.